- Bosses now spawn on visible tiles.
- All other enemies are destroyed when a boss is defeated.
- Frozen tiles now cause units on them to have -1 Movement.
- Frozen tiles now cost +1 Move to travel to.
- Frozen tiles now last 3 turns instead of 4.
- Fallen units now fade after 2 turns.
- Elementals are now Fireborn and are healed by Burns.
- Removed Howling Winds card.
- Rage: Some units gain Rage to use on powerful abilities.
- Now has Rage.
- Gains +1 Rage when damaged.
- At 3 Rage, King Gloob splits into smaller Gloobs.
- Ghouls gain +1 Power when they consume a Fallen unit.
- New Unit
- Gains +1 maximum Health when they consume a Fallen unit.
- Capped screenshake to avoid jerkiness.
- The camera now doesn’t move when cards are showing.
- AI units now move to better targets.