- Added 4 New stages. There are now 9 in the game.
- The stage select screen has been redesigned.
- Summoned units now have set stats. They are not based on the summoner’s Power.
- Blood Strike healing has been halved.
- Whirlwind is now a common Card instead of Uncommon.
- Soul Ripped units with less than 1 Movement now have 1 Movement when copied.
- Fixed AI melee units moving to incorrect tiles.
- Sacrifice now correctly targets self.
- Picking up items properly removes previous charges in the item slot.
- Fallen Shielded units are not destroyed if they are damaged and have a Shield.
- All levels unlocked for testing after the tutorial.
- Increased level cap from 10 to 14.
- Bosses now gain +1 Rage at the end of their turn.
- Bosses now always use Rage ability at 3 Rage.
- Scorched units are now weak to Frost skills.
- The Sorcerer has been tweaked.
- Mini bosses now have 15 health
- There now is a Potion of Healing on the ground at the start of the Arena.
- When an Arena stage is completed, AP and skills are refreshed.