- Added resource screen
- Updated icons
- Cleaned code a bit
- Bug fixes
- Initial release!
This post is to announce that I’m creating an app that tests various functions of libGDX. Exciting!
I’ve been dabbling with libGDX for the best part of a year now, and feel I should go back to fundamentals.
This is mainly for my own learning but I’m going to make the app (as well as the code) public for anyone to have a look at.
I only have a pretty basic collision test ported to libGDX so far but I’m hoping to increase the test count relatively quickly. I worked from this example for the first test.
I’ve published a very rough version for testing purposes. I’ll add the Play Store link here when it’s fully published.